AtkinsSJ's Website
Contrary to popular belief, robots ARE crazy.

Games

For a long time now, I've been interested in programming, and especially in programming games. However, while I've had lots of ideas, I do not have any completed yet.

In Progess

Dungeons

Dungeons is planned to be a roguelike game, with levels being a combination of user-generated architecture and random elements. I intend to make it more user-friendly than traditional roguelikes.

Ludum Dare Entries

Ludum Dare is a regular 48-hour game-development competition. It's a lot of fun and I always learn a lot from it.

Surce is included with these, not that it's necessarily at all useful. :P

LD 15 (August 2009) - Cave of Dinosaurs

The theme for LD15 was 'Caverns', and I quickly decided that dinosaurs should be involved somehow. In Cave of Dinosaurs, you run along a (badly) randomly-generated cave, and shoot down rocks from the ceiling to kill oncoming dinosaurs and thus save your career as an archaeologist.

You, archaeologist Ted Stuart (because archaeologists are always action heroes, for some reason) have wandered aimlessly into a cave that has laid undisturbed for millennia. Well, or so you think. It’s actually been disturbed rather frequently by all the dinosaurs living down there.

Living dinosaurs would make your job a waste of time, and so to preserve the livelihood of archaeologists everywhere, you seek to destroy them all! However, your puny gun is no match for their unusually tough skin! Your only hope is that you can shoot down loose rocks from the ceiling to bonk the dinosaurs on the head with. Only then can you remain safely employed in these harsh economic times.
-The Readme

This was my first LD game, and the collision detection in partuicular is rather buggy. The random level gets boring and repetitive too. I intend to polish it up at some point.

Download it!

Mini-LD 12 (September 2009) - Wikiventure

The theme for this Mini-LD was 'Wikipedia/MediaWiki', and entries had to interact with either Wikipedia or a specially-set-up contest wiki. My plan to use C++ collapsed when I couldn't get the HTTP library to work, so I used PHP to create this wiki-parsing choose-your-own adventure game.

I very quickly got a basic parser to grab wiki page text and let you visit other page areas. I spent the rest of the compo adding in custom 'tags' to add items, conversation trees, and if conditions, and now that the contest is over I'm still adding them in. :D The pages are all user made, and anyone can edit them.

Play it! - Source Code